Tags
Okashi
Interactive installation consisting of a big screen with a videogame and a set so that the visitors can lie down and play.
The Japanese word okashi designates all kinds of sweets, Jellies, cookies, snacks, chocolate... In that country has become a phenomenon that arouses passions, for how young, and not only children, collect the gadgets some okashi give, or discuss what their preferred okashi is.
Anorexia
You're fat. You want to be thin. Well, thinness costs and right here is where you start paying, in sweat!
Nowadays, being overweight is the only unforgivable sin. Fat jeopardizes your dreams, keeps your true self from growing and from becoming what you want it to be: the most popular, the most desired. Shame on you. You must do something now!
Anorexia is a proposal of gameplay where players explore a monstruous world, a mix of fitness clubs and fast food restaurants.
Shoplifting
In this interactive installation, a group of characters explore a supermarket with the specific mission of shoplifting different products, always running away from the security guards.
I used the Baldur's Gate II engine (infinity engine), making a mod of the original game. The result is a playable new game with new rules: the game is not anymore about managing your own resources to get more goods while working or making some productive task. Now, you have to avoid buying or producing, and heroes become petty thiefs.
Shoplifting 2
Shoplifting 2 is a stealth-based and a strategy videogame in which a group of characters, recently cast out of the Forgotten Realms, are doomed to underground life in our contemporary world and need to survive in a shopping centre. The game therefore consists in shoplifting all sorts of products from the different shops. Shoplifting 2 subverts the mechanism of many asset management games, since here the gameplay involves getting the goods and money without producing anything nor buying the goods.

